Browsing by Author Spyridonis, F

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Showing results 4 to 22 of 22 < previous 
Issue DateTitleAuthor(s)
2014Assessing pain intensity following spinal cord injury: should rating scales measure ‘overall’ or ‘maximal’ values?Frank, AO; Spyridonis, F; Ghinea, G
2013Attitudes of patients toward adoption of 3D technology in pain assessment: Qualitative perspectiveSpyridonis, F; Ghinea, G; Frank, AO
19-Oct-2022Chronic Pain through COVIDDunham, M; Bacon, L; Cottom, S; McCrone, P; Mehrpouya, H; Spyridonis, F; Thompson, T; Schofield, P
2015Designing accessible games with the VERITAS framework: Lessons learned from game designersScott, M; Spyridonis, F; Ghinea, G
2014Designing accessible ICT products and services - The VERITAS accessibility testing platformSpyridonis, F; Moschonas, P; Touliou, K; Tsakiris, A; Ghinea, G
2015Designing for designers: Towards the development of accessible ICT products and services using the VERITAS frameworkScott, M; Spyridonis, F; Ghinea, G
1-Oct-2021Detecting framerate-oriented cyber attacks on user experience in virtual realityOdeleye, B; Loukas, G; Heartfield, R; Spyridonis, F
12-Feb-2022A framework and serious game for decision making in stressful situations; a fire evacuation scenarioDaylamani-Zad, D; Spyridonis, F; Al-Khafaaji, K
23-Oct-2023Guidelines for conducting biofeedback-enhanced QoE studies in mulsemedia-enhanced virtual realitySilveira, A; Raisamo, R; Spyridonis, F; Covaci, A; Ghinea, G; Santos, CAS
2012An interactive 3-D application for pain management: Results from a pilot study in spinal cord injury rehabilitationSpyridonis, F; Gawronski, J; Ghinea, G; Frank, AO
2015A mobile visual diary for personal pain managementGrønli, TM; Ghinea, G; Spyridonis, F
2016A multi platform pain assessment tool using bespoke gaming sensorsSpyridonis, F; Gronli, TM; Paraskevopoulos, ITH; Ghinea, G
2013Pain management following new and long-standing spinal cord injury: A pilot study of changes in pain intensity experienced during the dayFrank, AO; Spyridonis, F; Ghinea, G; Gawronski, J
2014PainDroid: An android-based virtual reality application for pain assessmentSpyridonis, F; Hansen, J; Grønli, T-M; Ghinea, G
7-Jan-2020A serious game to improve engagement with web accessibility guidelinesSpyridonis, F; Daylamani-Zad, D
8-Apr-2021Smartphone applications designed to improve older people’s chronic pain management: An integrated systematic reviewDunham, M; Bonacaro, A; Schofield, P; Bacon, L; Spyridonis, F; Mehrpouya, H
12-Oct-2022Virtually Secure: A taxonomic assessment of cybersecurity challenges in virtual reality environmentsOdeleye, B; Loukas, G; Heartfield, R; Sakellari, G; Panaousis, E; Spyridonis, F
27-Jul-2023What do voters want from an online voting experience?: Results from user testing of a prototype i-voting appFisher, J; Savani, M; Spyridonis, F
20-Aug-2021When Scents Help Me Remember My PasswordAlkasasbeh, AA; Spyridonis, F; Ghinea, G