Showing results 4 to 13 of 13
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Issue Date | Title | Author(s) |
2014 | Assessing pain intensity following spinal cord injury: should rating scales measure ‘overall’ or ‘maximal’ values? | Frank, AO; Spyridonis, F; Ghinea, G |
2013 | Attitudes of patients toward adoption of 3D technology in pain assessment: Qualitative perspective | Spyridonis, F; Ghinea, G; Frank, AO |
2015 | Designing accessible games with the VERITAS framework: Lessons learned from game designers | Scott, M; Spyridonis, F; Ghinea, G |
2014 | Designing accessible ICT products and services - The VERITAS accessibility testing platform | Spyridonis, F; Moschonas, P; Touliou, K; Tsakiris, A; Ghinea, G |
2015 | Designing for designers: Towards the development of accessible ICT products and services using the VERITAS framework | Scott, M; Spyridonis, F; Ghinea, G |
2012 | An interactive 3-D application for pain management: Results from a pilot study in spinal cord injury rehabilitation | Spyridonis, F; Gawronski, J; Ghinea, G; Frank, AO |
2015 | A mobile visual diary for personal pain management | Grønli, TM; Ghinea, G; Spyridonis, F |
2016 | A multi platform pain assessment tool using bespoke gaming sensors | Spyridonis, F; Gronli, TM; Paraskevopoulos, ITH; Ghinea, G |
2014 | PainDroid: An android-based virtual reality application for pain assessment | Spyridonis, F; Hansen, J; Grønli, T-M; Ghinea, G |
2013 | Pain management following new and long-standing spinal cord injury: A pilot study of changes in pain intensity experienced during the day | Frank, AO; Spyridonis, F; Ghinea, G; Gawronski, J |