Browsing by Author Agius, H

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Showing results 1 to 15 of 15
Issue DateTitleAuthor(s)
2009Analysing user physiological responses for affective video summarisationMoney, AG; Agius, H
2010ELVIS: Entertainment-led video summariesMoney, AG; Agius, H
2024Evaluation metrics for intelligent generation of graphical game assets: a systematic survey-based frameworkFukaya, K; Daylamani-Zad, D; Agius, H
31-May-2021A framework and immersive serious game for mild cognitive impairmentLau, S-YJ; Agius, H
2021A framework and serious game to support those with mild cognitive impairment Lau, Sum Yuet Joyce
2024Generative Tools for Graphical Assets: A Study on Game Designers' and Developers' PreferencesFukaya, K; Daylamani-Zad, D; Agius, H
2024Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the ArtFukaya, K; Daylamani-Zad, D; Agius, H
12-Mar-2016Lu-Lu: A framework for collaborative decision making gamesDaylamani Zad, D; Angelides, MC; Agius, H
2013MC2: A framework and service for MPEG-7 content-modelling communitiesAgius, H; Angelides, MC; Zad, DD
2013MC2: MPEG-7 content modelling communitiesDaylamani Zad, Damon
2020Mobile depth sensing technology and algorithms with application to occupational therapy healthcareIbrahim, Zear
2017Optimisation of a propagation model for last mile connectivity with low altitude platforms using machine learningAlmalki, Faris Abdullah E
20-Dec-2019Reducing Extrinsic Burdens on Players of Digital Games: An Integrated FrameworkAgius, H; Daylamani-Zad, D
2018Reflective agents for personalisation in collaborative gamesDaylamani-Zad, D; Agius, H; Angelides, MC
2008Video summarisation: A conceptual framework and survey of the state of the artMoney, AG; Agius, H