Browsing by Subject Virtual reality

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Showing results 1 to 10 of 10
Issue DateTitleAuthor(s)
2014Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensorsParaskevopoulos, IT; Tsekleves, E; Craig, C; Whyatt, C; Cosmas, J
2014The development and applications of serious games in the public services: defence and healthTsekleves E; Cosmas J; Paraskevopoulos, Ioannis
2014Development and preliminary evaluation of a novel low cost VR-based upper limb stroke rehabilitation platform using Wii technology.Tsekleves, E; Paraskevopoulos, I; Warland, A; Kilbride, C
2000The display of electronic commerce within virtual environmentsMorar, SS; Patel, N; Macredie, RD
2010Investigating the impact of individual user differences and environmental factors on spatial knowledge acquisition from virtual environmentsGulliver, SR; Morar, S; Kyritsis, Markos Akrivos
2010Investigation and development of an advanced virtual coordinate measuring machineYang, Q; Hu, Yang
2014Occupational therapists’ views of using a virtual reality interior design application within the pre-discharge home visit processAtwal, A; Money, A; Harvey, M
2011Olfaction-enhanced multimedia: Perspectives and challengesGhinea, G; Ademoye, OA
2014Synopsis of an engineering solution for a painful problem Phantom Limb PainMousavi, A; Cole, J; Kalganova, T; Stone, R; Zhang, J, et al
2015Using the technology acceptance model to explore community dwelling older adults' perceptions of a 3D interior design application to facilitate pre-discharge home adaptationsMoney, A; Atwal, A; Young, KL; Day, Y; Wilson, L, et al