Browsing by Subject Virtual reality

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Showing results 1 to 17 of 17
Issue DateTitleAuthor(s)
2014Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensorsParaskevopoulos, IT; Tsekleves, E; Craig, C; Whyatt, C; Cosmas, J
2014The development and applications of serious games in the public services: defence and healthParaskevopoulos, Ioannis
2014Development and preliminary evaluation of a novel low cost VR-based upper limb stroke rehabilitation platform using Wii technology.Tsekleves, E; Paraskevopoulos, I; Warland, A; Kilbride, C
2000The display of electronic commerce within virtual environmentsMorar, SS; Patel, N; Macredie, RD
2021The Effects of Anxiety, Ageing, and Neurodegenerative Disease on Visual Reweighting for Postural ControlFielding, Anna Elizabeth
2-May-2019Effects of Music, Video, and 360-Degree Video on Cycle Ergometer Exercise at the Ventilatory Threshold.Bird, JM; Karageorghis, CI; Baker, S; Brookes, D
2016Foveated real-time ray tracing for head-mounted displaysWeier, M; Roth, T; Kruijff, E; Hinkenjann, A; Slusallek, P; Li, Y
2016Foveated real-time ray tracing for head-mounted displaysWeier, M; Roth, T; Kruijff, E; Hinkenjann, A; Pérard-Gayot, A; Slusallek, P; Li, Y
2020The Impact of Employing Olfactory Media in a Digital Context - a User Performance and Quality of Experience perspectiveAlkasasbeh, Anas Ali
2010Investigating the impact of individual user differences and environmental factors on spatial knowledge acquisition from virtual environmentsKyritsis, Markos Akrivos
2010Investigation and development of an advanced virtual coordinate measuring machineHu, Yang
2016A multi platform pain assessment tool using bespoke gaming sensorsSpyridonis, F; Gronli, TM; Paraskevopoulos, ITH; Ghinea, G
2014Occupational therapists’ views of using a virtual reality interior design application within the pre-discharge home visit processAtwal, A; Money, A; Harvey, M
2011Olfaction-enhanced multimedia: Perspectives and challengesGhinea, G; Ademoye, OA
2014Synopsis of an engineering solution for a painful problem Phantom Limb PainMousavi, A; Cole, J; Kalganova, T; Stone, R; Zhang, J; Petiffer, S; Walker, P; Nikopoulou-Smyrni, P; Henderson Slater, D; Aggoun, A; Von Rump, S; Nalylor, S
2015Using the technology acceptance model to explore community dwelling older adults' perceptions of a 3D interior design application to facilitate pre-discharge home adaptationsMoney, AG; Atwal, A; Young, KL; Day, Y; Wilson, L; Money, KG
1-Apr-2019Visual delay affects force scaling and weight perception during object lifting in virtual realityvan Polanen, V; Tibold, R; Nuruki, A; Davare, M