Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/23865
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dc.contributor.authorWheeler, SG-
dc.contributor.authorHoermann, S-
dc.contributor.authorLindeman, RW-
dc.contributor.authorGhinea, G-
dc.contributor.authorCovaci, A-
dc.coverage.spatialOsaka, Japan-
dc.date.accessioned2022-01-04T10:57:43Z-
dc.date.available2022-01-04T10:57:43Z-
dc.date.issued2021-12-08-
dc.identifierArticle no. 59-
dc.identifier.citationWheeler, S.G., Hoermann, S., Lindeman, R.W., Ghinea, G. and Covaci, A. (2021) 'Content-rich and Expansive Virtual Environments Using Passive Props As World Anchors', VRST '21: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, Osaka, Japan, 8-10 December, article number 59, pp. 1-2. doi: 10.1145/3489849.3489947.en_US
dc.identifier.isbn9781450390927-
dc.identifier.urihttps://bura.brunel.ac.uk/handle/2438/23865-
dc.format.extent1 - 2-
dc.format.mediumElectronic-
dc.language.isoen_USen_US
dc.rights© ACM, 2021. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in VRST '21: Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology, Article No.: 59, 8 December 2021, https://doi.org/10.1145/3489849.3489947-
dc.subjecthuman-centered computingen_US
dc.subjecthuman computer interaction (HCI)en_US
dc.subjectinteraction paradigmsen_US
dc.subjectmixed / augmented realityen_US
dc.subjectvirtual realityen_US
dc.titleContent-rich and Expansive Virtual Environments Using Passive Props As World Anchorsen_US
dc.typeConference Paperen_US
dc.identifier.doihttps://doi.org/10.1145/3489849.3489947-
dc.relation.isPartOfProceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST-
pubs.finish-date2021-12-10-
pubs.publication-statusPublished-
pubs.start-date2021-12-08-
Appears in Collections:Dept of Computer Science Research Papers

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