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Issue DateTitleAuthor(s)
3-Mar-2016Active Video Games in Schools and Effects on Physical Activity and Health: A Systematic Review.Norris, E; Hamer, M; Stamatakis, E
18-Oct-2017The Human Behaviour-Change Project: harnessing the power of artificial intelligence and machine learning for evidence synthesis and interpretation.Michie, S; Thomas, J; Johnston, M; Aonghusa, PM; Shawe-Taylor, J; Kelly, MP; Deleris, LA; Finnerty, AN; Marques, MM; Norris, E; O'Mara-Eves, A; West, R
11-Apr-2015Virtual field trips as physically active lessons for children: a pilot study.Norris, E; Shelton, N; Dunsmuir, S; Duke-Williams, O; Stamatakis, E
27-Jul-2016Protocol for the 'Virtual Traveller' cluster-randomised controlled trial: a behaviour change intervention to increase physical activity in primary-school Maths and English lessons.Norris, E; Dunsmuir, S; Duke-Williams, O; Stamatakis, E; Shelton, N
3-Jan-2015Physically active lessons as physical activity and educational interventions: a systematic review of methods and results.Norris, E; Shelton, N; Dunsmuir, S; Duke-Williams, O; Stamatakis, E
14-Jan-2019A scoping review of ontologies related to human behaviour change.Norris, E; Finnerty, AN; Hastings, J; Stokes, G; Michie, S
21-Mar-2018Physically Active Lessons Improve Lesson Activity and On-Task Behavior: A Cluster-Randomized Controlled Trial of the "Virtual Traveller" Intervention.Norris, E; Dunsmuir, S; Duke-Williams, O; Stamatakis, E; Shelton, N