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Results 11-20 of 27 (Search time: 0.009 seconds).
Item hits:
Issue DateTitleAuthor(s)
2014Promoting Inclusive Design Practice at the Global Game Jam: A Pilot EvaluationScott, M; Ghinea, G; Hamilton, I
2014Mulsemedia: State of the art, perspectives, and challengesGhinea, G; Timmerer, C; Lin, W; Gulliver, SR
2014Guest editorialGhinea, G; Hwang, W-Y; Muntean, CH; Cheng, J
2014User quality of experience of mulsemedia applicationsYuan, Z; Chen, S; Ghinea, G; Muntean, G-M
2014Dynamic cyber-incident responseMepham, K; Louvieris, P; Ghinea, G; Clewley, N
2014Introduction to special issue on multiple sensorial (MulSeMedia) multimodal media: Advances and applicationsGhinea, G; Timmerer, C; Lin, W; Gulliver, S
2014Personalized video summarization by highest quality framesDarabi, K; Ghinea, G
2014PainDroid: An android-based virtual reality application for pain assessmentSpyridonis, F; Hansen, J; Grønli, T-M; Ghinea, G
2014To enhance collaborative learning and practice network knowledge with a virtualization laboratory and online synchronous discussionHwang, W-Y; Kongcharoen, C; Ghinea, G
2014Mobile application platform heterogeneity: Android vs Windows phone vs iOS vs Firefox OSGronli, T-M; Hansen, J; Ghinea, G; Younas, M