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Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/2129

Title: A computer model of chess memory
Authors: Gobet, F
Keywords: expertise
chess
chunking
CHREST
retrieval structure
computer modeling
memory
recall
game
random
mirror-image
multiple-board
perception
LTM
Publication Date: 1993
Publisher: Erlbaum
Citation: Gobet , F. (1993). A computer model of chess memory. Proceedings of 15th Annual Meeting of the Cognitive Science Society, p. 463-468. Hillsdale, NJ: Erlbaum.
Abstract: Chess research provides rich data for testing computational models of human memory. This paper presents a model which shares several common concepts with an earlier attempt (Simon & Gilmartin, 1973), but features several new attributes: dynamic short-term memory, recursive chunking, more sophisticated perceptual mechanisms and use of a retrieval structure (Chase & Ericsson, 1982). Simulations of data from three experiments are presented: 1) differential recall of random and game positions; 2) recall of several boards presented in short succession; 3) recall of positions modified by mirror image reflection about various axes. The model fits the data reasonably well, although some empirical phenomena are not captured by it. At a theoretical level, the conceptualization of the internal representation and its relation with the retrieval structure needs further refinement.
URI: http://bura.brunel.ac.uk/handle/2438/2129
Appears in Collections:School of Social Sciences Research Papers
Psychology

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