|
Brunel University Research Archive (BURA) >
Schools >
School of Engineering and Design >
School of Engineering and Design Research papers >
Please use this identifier to cite or link to this item:
http://bura.brunel.ac.uk/handle/2438/2570
|
| Title: | A sketch-based gesture interface for rough 3D stick figure animation |
| Authors: | Mao, C Qin, SF Wright, DK |
| Publication Date: | 2005 |
| Publisher: | Eurographics |
| Citation: | Proceedings of Eurographics Workshop on Sketch Based Interfaces and Modeling. Dublin, 2005. |
| Abstract: | This paper introduces a novel gesture interface for sketching out rough 3D stick figure animation. This interface can allow users to draw stick figures with the system automatic assistance in figure proportion control. Given a 2D hand-drawn stick figure under a parallel view, there is a challenge to reconstruct a unique 3D pose from a set of candidates. Our system utilizes figure perspective rendering, and introduces the concept of ‘thickness contrast’ as a sketch gesture combined with some other constraints/assumptions for pose recovery. The resulting pose can be further corrected, based on physical constraints of human body. Once obtaining a series of 3D stick figure poses, user can easily sketch out motion paths and timing, and add their preferable sound/background. The resulting 3D animation can be automatically synthesized in VRML. This system has been tested on a variety of input devices: electric whiteboard, tablet PC, as well as a standard mouse. |
| URI: | http://www.eg.org/DOI/10.2312/SBM/SBM05/175-183 http://bura.brunel.ac.uk/handle/2438/2570 |
| ISSN: | 1812-3503 |
| Appears in Collections: | Design School of Engineering and Design Research papers
|
Items in BURA are protected by copyright, with all rights reserved, unless otherwise indicated.
|