Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/21112
Title: Beyond virtual museums: adopting serious games and extended reality (xr) for user-centred cultural experiences
Authors: Doukianou, S
Daylamani-Zad, D
Paraskevopoulos, I
Issue Date: 8-Apr-2020
Publisher: Springer
Citation: Springer Series on Cultural Computing, 2020, pp. 283 - 299
Abstract: © 2020, Springer Nature Switzerland AG. Since museums, heritage sites and archives are important for the preservation of our cultural heritage; recently there has been an attempt to promote better absorption of cultural knowledge by involving the learners in the process.
Description: The final authenticated version is available online at https://doi.org/10.1007/978-3-030-37191-3_15
URI: http://bura.brunel.ac.uk/handle/2438/21112
DOI: http://dx.doi.org/10.1007/978-3-030-37191-3_15
ISBN: 978-3-030-37190-6
978-3-030-37191-3
Appears in Collections:Dept of Electronic and Electrical Engineering Embargoed Research Papers

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