Issue Date | Title | Author(s) |
2014 | Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensors | Paraskevopoulos, IT; Tsekleves, E; Craig, C; Whyatt, C; Cosmas, J |
2014 | The development and applications of serious games in the public services: defence and health | Paraskevopoulos, Ioannis |
2014 | Development and preliminary evaluation of a novel low cost VR-based upper limb stroke rehabilitation platform using Wii technology. | Tsekleves, E; Paraskevopoulos, I; Warland, A; Kilbride, C |
2000 | The display of electronic commerce within virtual environments | Morar, SS; Patel, N; Macredie, RD |
2021 | The Effects of Anxiety, Ageing, and Neurodegenerative Disease on Visual Reweighting for Postural Control | Fielding, Anna Elizabeth |
2-May-2019 | Effects of Music, Video, and 360-Degree Video on Cycle Ergometer Exercise at the Ventilatory Threshold. | Bird, JM; Karageorghis, CI; Baker, S; Brookes, D |
2016 | Foveated real-time ray tracing for head-mounted displays | Weier, M; Roth, T; Kruijff, E; Hinkenjann, A; Slusallek, P; Li, Y |
2016 | Foveated real-time ray tracing for head-mounted displays | Weier, M; Roth, T; Kruijff, E; Hinkenjann, A; Pérard-Gayot, A; Slusallek, P; Li, Y |
2020 | The Impact of Employing Olfactory Media in a Digital Context - a User Performance and Quality of Experience perspective | Alkasasbeh, Anas Ali |
2010 | Investigating the impact of individual user differences and environmental factors on spatial knowledge acquisition from virtual environments | Kyritsis, Markos Akrivos |
2010 | Investigation and development of an advanced virtual coordinate measuring machine | Hu, Yang |
2016 | A multi platform pain assessment tool using bespoke gaming sensors | Spyridonis, F; Gronli, TM; Paraskevopoulos, ITH; Ghinea, G |
2014 | Occupational therapists’ views of using a virtual reality interior design application within the pre-discharge home visit process | Atwal, A; Money, A; Harvey, M |
2011 | Olfaction-enhanced multimedia: Perspectives and challenges | Ghinea, G; Ademoye, OA |
2014 | Synopsis of an engineering solution for a painful problem Phantom Limb Pain | Mousavi, A; Cole, J; Kalganova, T; Stone, R; Zhang, J; Petiffer, S; Walker, P; Nikopoulou-Smyrni, P; Henderson Slater, D; Aggoun, A; Von Rump, S; Nalylor, S |
2015 | Using the technology acceptance model to explore community dwelling older adults' perceptions of a 3D interior design application to facilitate pre-discharge home adaptations | Money, AG; Atwal, A; Young, KL; Day, Y; Wilson, L; Money, KG |
1-Apr-2019 | Visual delay affects force scaling and weight perception during object lifting in virtual reality | van Polanen, V; Tibold, R; Nuruki, A; Davare, M |