Brunel University Research Archive(BURA) preserves and enables easy and open access to all
types of digital content. It showcases Brunel's research outputs.
Research contained within BURA is open access, although some publications may be subject
to publisher imposed embargoes. All awarded PhD theses are also archived on BURA.
Browsing by Subject Games
Showing results 1 to 11 of 11
Issue Date | Title | Author(s) |
2014 | Assessing the role of conceptual knowledge in an anti-phishing game | Scott, MJ; Ghinea, G; Arachchilage, NAG |
2015 | Designing accessible games with the VERITAS framework: Lessons learned from game designers | Scott, M; Spyridonis, F; Ghinea, G |
2014 | Development and preliminary evaluation of a novel low cost VR-based upper limb stroke rehabilitation platform using Wii technology. | Tsekleves, E; Paraskevopoulos, I; Warland, A; Kilbride, C |
2009 | Effect of air pollution controls on black smoke and sulfur dioxide concentrations across Ireland | Goodman, PG; Rich, DQ; Zeka, A; Clancy, L; Dockery, DW |
1987 | Living in the lane | Court, J |
6-Jan-2018 | Multisensory games-based learning - lessons learnt from olfactory enhancement of a digital board game | Covaci, A; Ghinea, G; Lin, CH; Huang, SH; Shih, JL |
1987 | My boyhood at the turn of the century | Goss, F |
1987 | My Village at Waunarlwydd | Holborow, L |
2014 | Promoting Inclusive Design Practice at the Global Game Jam: A Pilot Evaluation | Scott, M; Ghinea, G; Hamilton, I |
1987 | Untitled | Ford, A |
2025 | User-centred artificial intelligence for game design and development with GAGeTx: Graphical Asset Generation and Transformation | Fukaya, Kaisei |