Browsing by Subject Serious Games
Showing results 1 to 2 of 2
| Issue Date | Title | Author(s) |
|---|---|---|
| 2021 | Student centred digital game-based learning | Thomas Edward, Coleman |
| 2016 | Virtual Reality-based holistic framework: a tool for participatory development of customised playful therapy sessions for motor rehabilitation | Paraskevopoulos, I; Tsekleves, E; Warland, A; Kilbride, C |