Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/18554
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dc.contributor.authorDaylamani Zad, D-
dc.contributor.authorAngelides, MC-
dc.contributor.authorAgius, H-
dc.date.accessioned2019-06-27T10:15:13Z-
dc.date.available2016-03-12-
dc.date.available2019-06-27T10:15:13Z-
dc.date.issued2016-03-12-
dc.identifier.citationDecision Support Systems, 2016en_US
dc.identifier.issn0167-9236-
dc.identifier.issnhttp://dx.doi.org/10.1016/j.dss.2016.02.011-
dc.identifier.urihttp://bura.brunel.ac.uk/handle/2438/18554-
dc.language.isoenen_US
dc.publisherElsevieren_US
dc.subjectcollaborativeen_US
dc.subjectdecision makingen_US
dc.subjectgameen_US
dc.subjectprofilingen_US
dc.subjectpersonalisationen_US
dc.subjectMPEG-7en_US
dc.titleLu-Lu: A framework for collaborative decision making gamesen_US
dc.typeArticleen_US
dc.identifier.doihttp://dx.doi.org/10.1016/j.dss.2016.02.011-
dc.relation.isPartOfDecision Support Systems-
pubs.publication-statusPublished online-
Appears in Collections:Dept of Electronic and Electrical Engineering Research Papers

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