Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/11641
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dc.contributor.authorSong, Y-
dc.contributor.authorSun, Y-
dc.contributor.authorZeng, J-
dc.contributor.authorWang, F-
dc.date.accessioned2015-11-24T11:35:14Z-
dc.date.available2014-01-01-
dc.date.available2015-11-24T11:35:14Z-
dc.date.issued2014-
dc.identifier.citationScientific reports, 4: 7444, (2014)en_US
dc.identifier.issn2045-2322-
dc.identifier.urihttp://www.nature.com/articles/srep07444-
dc.identifier.urihttp://bura.brunel.ac.uk/handle/2438/11641-
dc.description.abstractIn order to examine whether stereoscopic depth information could drive fast automatic correction of hand pointing, an experiment was designed in a 3D visual environment in which participants were asked to point to a target at different stereoscopic depths as quickly and accurately as possible within a limited time window (≤300 ms). The experiment consisted of two tasks: "depthGO" in which participants were asked to point to the new target position if the target jumped, and "depthSTOP" in which participants were instructed to abort their ongoing movements after the target jumped. The depth jump was designed to occur in 20% of the trials in both tasks. Results showed that fast automatic correction of hand movements could be driven by stereoscopic depth to occur in as early as 190 ms.en_US
dc.description.sponsorshipThis work was supported by the Grants from the National Natural Science Foundation of China (60970062 and 61173116) and the Doctoral Fund of Ministry of Education of China (20110072110014).en_US
dc.format.extent7444 - ?-
dc.language.isoenen_US
dc.publisherMacmillan Publishers Limiteden_US
dc.subjectAutomatic correctionen_US
dc.subjectHand pointingen_US
dc.subject3D visualen_US
dc.subjectStereoscopic depthen_US
dc.titleAutomatic correction of hand pointing in stereoscopic depthen_US
dc.typeArticleen_US
dc.identifier.doihttp://dx.doi.org/10.1038/srep07444-
dc.relation.isPartOfScientific reports-
pubs.publication-statusPublished-
pubs.publication-statusPublished-
pubs.volume4-
Appears in Collections:Dept of Computer Science Research Papers

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