Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/21206
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dc.contributor.authorKungwengwe, T-
dc.contributor.authorEvans, R-
dc.date.accessioned2020-07-15T11:59:17Z-
dc.date.available2020-07-15T11:59:17Z-
dc.date.issued2020-
dc.identifier.issn2076-3417-
dc.identifier.urihttp://bura.brunel.ac.uk/handle/2438/21206-
dc.languageEnglish-
dc.language.isoenen_US
dc.publisherMDPIen_US
dc.subjectRehabilitationen_US
dc.subjectComplianceen_US
dc.subjectAnterior Cruciate Ligament Reconstruction (ACLR)en_US
dc.subjectRange of Motion (ROM)en_US
dc.subjectSelf-efficacyen_US
dc.subjectBehavioral designen_US
dc.subjectGamificationen_US
dc.titleSana: A gamified rehabilitation management system for anterior cruciate ligament reconstruction recoveryen_US
dc.typeArticleen_US
dc.relation.isPartOfApplied Sciences-
pubs.publication-statusAccepted-
Appears in Collections:Brunel Design School Research Papers

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