Please use this identifier to cite or link to this item:
http://bura.brunel.ac.uk/handle/2438/21210
Full metadata record
DC Field | Value | Language |
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dc.contributor.author | Abu Rumman, N | - |
dc.contributor.author | Fratarcangeli, M | - |
dc.date.accessioned | 2020-07-15T14:07:30Z | - |
dc.date.available | 2017 | - |
dc.date.available | 2020-07-15T14:07:30Z | - |
dc.date.issued | 2017 | - |
dc.identifier.citation | Abu Rumman, N. and Fratarcangeli, M. (2017) Skin Deformation Methods for Interactive Character Animation. In: Braz J. et al. (eds) Computer Vision, Imaging and Computer Graphics Theory and Applications. VISIGRAPP 2016. Communications in Computer and Information Science, vol 693, pp. 153 - 174. Cham: Springer. doi: 10.1007/978-3-319-64870-5_8 | en_US |
dc.identifier.isbn | 9783319648699 | - |
dc.identifier.issn | 1865-0929 | - |
dc.identifier.uri | https://bura.brunel.ac.uk/handle/2438/21210 | - |
dc.format.extent | 153 - 174 | - |
dc.language.iso | en | en_US |
dc.publisher | Springer International Publishing | en_US |
dc.title | Skin Deformation Methods for Interactive Character Animation | en_US |
dc.type | Conference paper | en_US |
dc.identifier.doi | https://doi.org/10.1007/978-3-319-64870-5_8 | - |
dc.relation.isPartOf | Communications in Computer and Information Science | - |
pubs.publication-status | Published | - |
Appears in Collections: | Dept of Computer Science Research Papers |
Files in This Item:
File | Description | Size | Format | |
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FullText.pdf | 8.01 MB | Adobe PDF | View/Open |
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