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DC Field | Value | Language |
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dc.contributor.author | Koutzampasopoulou Xanthidou, O | - |
dc.contributor.author | Aburumman, N | - |
dc.contributor.author | Ben-Abdallah, H | - |
dc.coverage.spatial | Dubai, United Arab Emirates | - |
dc.date.accessioned | 2022-07-01T15:51:01Z | - |
dc.date.available | 2022-07-01T15:51:01Z | - |
dc.date.issued | 2022-05-25 | - |
dc.identifier | ORCID iD: Ourania Koutzampasopoulou Xanthidou https://orcid.org/0000-0002-2659-7138 | - |
dc.identifier | ORCID iD: Nadine Aburumman https://orcid.org/0000-0003-4578-8738 | - |
dc.identifier.citation | Koutzampasopoulou Xanthidou. O., Aburumman. N. and Ben-Abdallah. H. (2022) 'Virtual Reality current trends and proposed research', 2022 8th International Conference on Information Technology Trends (ITT), Dubai, United Arab Emirates, 25-26 May, pp. 1-5. doi: 10.1109/ITT56123.2022.9863952 | en_US |
dc.identifier.uri | https://bura.brunel.ac.uk/handle/2438/24768 | - |
dc.description.abstract | Among the hottest fields in Information Technology, together with AI/Machine Learning and Blockchain, just to name of couple more, Virtual Reality (as well as Augmented Reality and Extended Reality) are gaining momentum all the more every day. This is mainly because it is heavily applicable on a broad range of business and scientific domains reshaping the way human activities are done now and leaving promises for the near and far future. This short review study aims to provide some insights on the status of the main aspects of VR and some challenges to address as well as provide some possible research directions for anyone interested to delve into the field. | en_US |
dc.format.extent | 1 - 5 | - |
dc.format.medium | Print-Electronic | - |
dc.language.iso | en_US | en_US |
dc.rights | Copyright © 2022 Institute of Electrical and Electronics Engineers (IEEE). Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. See: https://journals.ieeeauthorcenter.ieee.org/become-an-ieee-journal-author/publishing-ethics/guidelines-and-policies/post-publication-policies/ | - |
dc.rights.uri | https://journals.ieeeauthorcenter.ieee.org/become-an-ieee-journal-author/publishing-ethics/guidelines-and-policies/post-publication-policies/ | - |
dc.source | 2022 8th International Conference on Information Technology Trends (ITT) | - |
dc.source | 2022 8th International Conference on Information Technology Trends (ITT) | - |
dc.subject | Virtual Reality (VR) | en_US |
dc.subject | Haptic feedback vibration | en_US |
dc.subject | cyber - sickness | en_US |
dc.title | Virtual Reality current trends and proposed research | en_US |
dc.type | Article | en_US |
dc.identifier.doi | https://doi.org/10.1109/ITT56123.2022.9863952 | - |
pubs.finish-date | 2022-05-25 | - |
pubs.finish-date | 2022-05-25 | - |
pubs.publication-status | Published | - |
pubs.start-date | 2022-05-24 | - |
pubs.start-date | 2022-05-24 | - |
dc.rights.holder | Institute of Electrical and Electronics Engineers (IEEE) | - |
Appears in Collections: | Dept of Computer Science Research Papers |
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FullText.pdf | Copyright © 2022 Institute of Electrical and Electronics Engineers (IEEE). Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. See: https://journals.ieeeauthorcenter.ieee.org/become-an-ieee-journal-author/publishing-ethics/guidelines-and-policies/post-publication-policies/ | 1.05 MB | Adobe PDF | View/Open |
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