Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/25205
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dc.contributor.authorAL Jahwari, L-
dc.contributor.authorGaraj, V-
dc.contributor.authorHarrison, D-
dc.date.accessioned2022-09-14T17:01:36Z-
dc.date.available2022-09-14T17:01:36Z-
dc.date.issued2022-09-08-
dc.identifier.citationAL Jahwari, L., Garaj, V. and Harrison, D. (2022) 'Embedding Immersive Technologies into Product Design Education: Students' Awareness of Virtual Reality as a Tool to Support the Development of Design Solutions', DS 117: Proceedings of the 24th International Conference on Engineering and Product Design Education (E&PDE 2022), London, UK. 8th - 9th September 2022, pp. 1-6. doi: 10.35199/epde.2022.4.en_US
dc.identifier.isbn978-1-912254-16-3-
dc.identifier.urihttps://bura.brunel.ac.uk/handle/2438/25205-
dc.description.abstractCopyright 2022 The Authors. Using new and emerging technologies in education can increase student engagement and support teaching methods. However, using any technological tool requires prior knowledge and understanding, especially in education. An online survey was used to gather data on product design students' knowledge of Virtual Reality (VR) technology. As a case study, this survey will examine how the use of Virtual Reality technology can impact the product design development process and design thinking. A questionnaire was distributed to product design students as part of a mixed method approach. Students' views on common design solution development practices and Virtual Reality technology were quantified and analysed through open-ended and closed-ended questions. The survey revealed students' preferred modelling and rendering software, sketching methods, level of detail in sketches, prototyping materials and tools, assessment modes and aspects. The questionnaire also assessed students' knowledge of VR and their perceptions of its utility in product design. In product/industrial design education, high student awareness of technology indicates a bright future.en_US
dc.language.isoenen_US
dc.publisherThe Design Societyen_US
dc.source24th International Conference on Engineering and Product Design Education-
dc.source24th International Conference on Engineering and Product Design Education-
dc.subjectvirtual realityen_US
dc.subjectproduct designen_US
dc.subjecthigher educationen_US
dc.subjectdesign thinkingen_US
dc.subjectproduct developmenten_US
dc.titleEmbedding Immersive Technologies into Product Design Education: Students' Awareness of Virtual Reality as a Tool to Support the Development of Design Solutionsen_US
dc.typeConference Paperen_US
dc.identifier.doihttps://doi.org/10.35199/epde.2022.4-
dc.relation.isPartOfDS 117: Proceedings of the 24th International Conference on Engineering and Product Design Education (E&PDE 2022), London South Bank University in London, UK. 8th - 9th September 2022-
pubs.publication-statusPublished online-
Appears in Collections:Brunel Design School Research Papers

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