Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/26057
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dc.contributor.authorYin, L-
dc.contributor.authorDudley, J-
dc.contributor.authorGaraj, V-
dc.contributor.authorKristensson, PO-
dc.coverage.spatialCambridge, UK-
dc.date.accessioned2023-03-04T17:06:59Z-
dc.date.available2023-03-04T17:06:59Z-
dc.date.issued2023-03-24-
dc.identifierORCID iD: Vanja Garaj https://orcid.org/0000-0002-1661-597X-
dc.identifier.citationYin, L. et al. (2023) 'Inclusivity Requirements for Immersive Content Consumption in Virtual and Augmented Reality', in: Goodman-Deane, J. et al. (eds.) Design for Sustainable Inclusion. CWUAAT 2023. Cham, Switzerland: Springer, Cham, pp. 13 - 21. doi: 10.1007/978-3-031-28528-8_2.en_US
dc.identifier.isbn978-3-031-28527-1 (hbk)-
dc.identifier.isbn978-3-031-28528-8 (ebk)-
dc.identifier.urihttps://bura.brunel.ac.uk/handle/2438/26057-
dc.description.sponsorshipEngineering & Physical Sciences Research Council project: Inclusive Immersion (https://gow.epsrc.ukri.org/NGBOViewGrant.aspx?GrantRef=EP/S027637/1).-
dc.format.extent13 - 21-
dc.format.mediumPrint-Electronic-
dc.language.isoenen_US
dc.publisherSpringer, Chamen_US
dc.rightsCopyright © 2023 The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature 20XX. This version of the article has been accepted for publication, after peer review (when applicable) and is subject to Springer Nature’s AM terms of use, but is not the Version of Record and does not reflect post-acceptance improvements, or any corrections. The Version of Record is available online at: https://doi.org/[insert DOI]. Rights and permissions: Springer Nature or its licensor holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law. (see: https://www.springernature.com/gp/open-research/policies/book-policies).-
dc.rights.urihttps://www.springernature.com/gp/open-research/policies/book-policies-
dc.sourceThe 11th Cambridge Workshop on Universal Access and Assistive Technology 2023: Design for Sustainable Inclusion (CWUAAT 2023)-
dc.sourceThe 11th Cambridge Workshop on Universal Access and Assistive Technology 2023: Design for Sustainable Inclusion (CWUAAT 2023)-
dc.titleInclusivity Requirements for Immersive Content Consumption in Virtual and Augmented Realityen_US
dc.typeConference Paperen_US
dc.identifier.doihttps://doi.org/10.1007/978-3-031-28528-8_2-
pubs.finish-date2023-03-29-
pubs.finish-date2023-03-29-
pubs.publication-statusPublished-
pubs.start-date2023-03-27-
pubs.start-date2023-03-27-
dc.rights.holderThe Author(s)-
Appears in Collections:Brunel Design School Research Papers

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