Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/26362
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dc.contributor.authorKang, B-
dc.contributor.authorCrilly, N-
dc.contributor.authorNing, W-
dc.contributor.authorKristensson, PO-
dc.date.accessioned2023-05-02T11:11:48Z-
dc.date.available2023-05-02T11:11:48Z-
dc.date.issued2022-12-01-
dc.identifierORCID iD: Weining Ning https://orcid.org/0000-0002-1229-7468-
dc.identifier101147-
dc.identifier.citationKang, B. et al. (2023) 'Prototyping to elicit user requirements for product development: Using head-mounted augmented reality when designing interactive devices', Design Studies, 84, 101147, pp. 1 - 33. doi: 10.1016/j.destud.2022.101147.en_US
dc.identifier.issn0142-694X-
dc.identifier.urihttps://bura.brunel.ac.uk/handle/2438/26362-
dc.descriptionData availability: I have shared the data in the paper.en_US
dc.description.abstractCopyright © 2022 The Author(s). Designers of interactive devices are challenged by the need to accurately elicit user requirements from low-cost prototypes at the early stages of the design process. Head-mounted augmented reality (AR) can potentially assist in this process by economically representing physical-digital blended features with relatively high-fidelity prototypes. To explore this potential, we present and evaluate a head-mounted AR-enhanced hybrid prototyping system created in the context of a fan product development process. We conducted a mixed-methods study comparing the AR-enhanced prototyping method with a conventional prototyping method. The results reveal that the AR system can elicit similar user requirements as the conventional prototyping method with an improved overall experience.en_US
dc.format.extent1 - 33-
dc.languageEnglish-
dc.language.isoen_USen_US
dc.publisherElsevieren_US
dc.rightsCopyright © 2022 The Author(s). Published by Elsevier Ltd. This is an open access article under the CC BY license (https://creativecommons.org/licenses/by/4.0/).-
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/-
dc.subjecthuman–computer interactionen_US
dc.subjectprototypesen_US
dc.subjectproduct developmenten_US
dc.subjectcreative designen_US
dc.subjectaugmented realityen_US
dc.titlePrototyping to elicit user requirements for product development: Using head-mounted augmented reality when designing interactive devicesen_US
dc.typeArticleen_US
dc.identifier.doihttps://doi.org/10.1016/j.destud.2022.101147-
dc.relation.isPartOfDesign Studies-
pubs.publication-statusPublished-
pubs.volume84-
dc.identifier.eissn1872-6909-
dc.rights.holderThe Author(s)-
Appears in Collections:Brunel Design School Research Papers

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