Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/26532
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dc.contributor.authorCarbone, MB-
dc.contributor.authorFassone, R-
dc.coverage.spatialSalerno, Italy-
dc.date.accessioned2023-05-26T10:21:49Z-
dc.date.available2023-05-26T10:21:49Z-
dc.date.issued2021-09-23-
dc.identifierORCID iD: Marco Benoît Carbone https://orcid.org/0000-0002-0037-0883-
dc.identifier.citationCarbone, M.B. and Fassone, R. (2021) 'Prospettive sul Videogioco in Italia: Storie, Ambiti e Diversità / Videogames perspective in Italy: Histories, Fields and Diversity', Il videogioco in Italia: Teorie, Metodi e Prospettive [Programme of Proceedings], Salerno, Italy, 23-24 September, pp. 1 - 4. Available at: https://www.unisa.it/unisa-rescue-page/dettaglio/id/529/module/326/row/14253en_US
dc.identifier.urihttps://bura.brunel.ac.uk/handle/2438/26532-
dc.descriptionProgramme only (the full text is not available on this repository)en_US
dc.format.extent1 - 4-
dc.format.mediumElectronic-
dc.language.isoit-enen_US
dc.publisherUniversità di Salernoen_US
dc.sourceIl videogioco in Italia: Teorie, Metodi e Prospettive-
dc.sourceIl videogioco in Italia: Teorie, Metodi e Prospettive-
dc.titleProspettive sul Videogioco in Italia: Storie, Ambiti e Diversità / Videogames perspective in Italy: Histories, Fields and Diversityen_US
dc.typeConference Paperen_US
pubs.finish-date2021-09-24-
pubs.finish-date2021-09-24-
pubs.publication-statusPublished online-
pubs.start-date2021-09-23-
pubs.start-date2021-09-23-
Appears in Collections:Dept of Arts and Humanities Research Papers

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