Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/32287
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dc.contributor.authorZhang, H-
dc.contributor.authorSun, X-
dc.contributor.authorMynors, D-
dc.contributor.authorGuo, C-
dc.date.accessioned2025-11-05T11:21:32Z-
dc.date.available2025-11-05T11:21:32Z-
dc.date.issued2025-09-15-
dc.identifierORCiD: Hanming Zhang https://orcid.org/0000-0001-9384-3434-
dc.identifierORCiD: Xizhi Sun https://orcid.org/0000-0001-9703-1601-
dc.identifierORCiD: Diane Mynors https://orcid.org/0000-0001-9314-9629-
dc.identifierArticle number: 2946-
dc.identifier.citationZhang, H. et al. (2025) 'Combining Virtual Reality with the Physical Model Factory: A Practice Course Designed for Manufacturing Process Education', Processes, 13 (9), 2946, pp. 1 - 22. doi: 10.3390/pr13092946.en_US
dc.identifier.urihttps://bura.brunel.ac.uk/handle/2438/32287-
dc.descriptionData Availability Statement: The original contributions presented in this study are included in the article. Further inquiries can be directed to the corresponding author(s).en_US
dc.description.abstractDiverse model factories have been established in universities and enterprises to support practical education across various fields. Increasingly stringent health and safety regulations have made practical equipment more complex and costlier. With the advancement of digital infrastructure, virtual reality (VR) technology has been widely adopted in education to simulate real-world environments. This study explores the application of VR technology in enhancing manufacturing process education. To achieve this, an interaction methodology based on the OPC UA standard is proposed to enable data exchange between virtual and physical environments. Additionally, a detailed workflow of the practice course, conducted in a physical model factory at North China University of Technology, is presented. This approach is particularly noteworthy because it allows students to validate simulated results using a physical system, rather than relying solely on virtual scenes to mimic real-world settings. Students were divided into two groups: a practice group using the proposed digital method, and a control group without digital tools. The number of mistakes from the practice group was 37% less than that of the control group. Statistical analysis of students’ grades and questionnaire responses concludes that the proposed methodology is valuable to improve students’ engagement and practical skills. The presented course is replicable for other training institutions.en_US
dc.description.sponsorshipThis research was funded by the Educational Science Planning Project, Chinese Higher Education Association, under grant no. (24KC0410); the Beijing Educational Science Planning Project, Beijing Municipal Education Commission, under grant no. (CDDB23202); the Research Start-Up Project of NCUT, North China University of Technology, under grant no. (11005136025XN076-019); the Youth Research Special Project of NCUT, North China University of Technology, under grant no. (2025NCUTYRSP006).en_US
dc.format.extent1 - 22-
dc.format.mediumElectronic-
dc.languageEnglish-
dc.language.isoen_USen_US
dc.publisherMDPIen_US
dc.rightsCreative Commons Attribution 4.0 International-
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/-
dc.subjectengineering educationen_US
dc.subjectVRen_US
dc.subjectlearning factoryen_US
dc.subjectdigital education systemen_US
dc.titleCombining Virtual Reality with the Physical Model Factory: A Practice Course Designed for Manufacturing Process Educationen_US
dc.typeArticleen_US
dc.date.dateAccepted2025-09-12-
dc.identifier.doihttps://doi.org/10.3390/pr13092946-
dc.relation.isPartOfProcesses-
pubs.issue9-
pubs.publication-statusPublished online-
pubs.volume13-
dc.identifier.eissn2227-9717-
dc.rights.licensehttps://creativecommons.org/licenses/by/4.0/legalcode.en-
dcterms.dateAccepted2025-09-12-
dc.rights.holderThe authors-
Appears in Collections:Dept of Mechanical and Aerospace Engineering Research Papers

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