Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/4102
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dc.contributor.authorRaoof, O-
dc.contributor.authorAl-Raweshidy, H-
dc.date.accessioned2010-02-10T11:29:00Z-
dc.date.available2010-02-10T11:29:00Z-
dc.date.issued2009-
dc.identifier.citationICT-MobileSummit 2009, Santander, June 2009. 10 pagesen
dc.identifier.isbn978-1-905824-12-0-
dc.identifier.urihttp://bura.brunel.ac.uk/handle/2438/4102-
dc.description.abstractThis paper proposes a novel network selection mechanism as an extension to the FMIPv6 [2] protocol, which improves handover latency in the MIPv6 [1] in the case where the Mobile Nodes (MN) have a single wireless interface with multiple Care-of-Addresses (CoA’s). Moreover, this paper proposes a novel interface/network selection mechanism, which is an extension to the MFMIPv6 [5], which work when the mobile node has more than one wireless interface. Generally, the previous access router (PAR) in the FMIPv6 protocol forwards all the arrived packets to the new access router (NAR) by setting up a tunnel to it in order to prevent packet losses incurred by latency during handover procedure. However, there is no protocol which offers the user and/or the application to dynamically choose the right NAR (i.e. the one offers a better service). What’s more, one of the main objectives of the next generation networks will be heterogeneity in the wireless access environment in which a mobile terminal will be able to connect to multiple radio networks simultaneously. For these reasons, network selection and efficient load balancing mechanisms among different networks will be required to achieve high-speed connectivity with seamless mobility. To this end; Game Theory [3], naturally becomes a useful and powerful tool to research this kind of problems. Game theory is a mathematical tool developed to understand competitive situations in which rational decision makers interact to achieve their objectives. The mechanism improves the handover latency, the user ability to choose the right interface/network and controls when to force the MN to make the handover.en
dc.language.isoenen
dc.publisherICT-MobileSummit 2009en
dc.relation.ispartof-
dc.subjectGame Theoryen
dc.subjectMobile IPv6en
dc.subjectFMIPv6en
dc.subjectMFMIPv6en
dc.subjectInterface Selectionen
dc.subjectHandover Latencyen
dc.titleControlling the handover mechanism in wireless mobile nodes using game theoryen
dc.typeConference Paperen
Appears in Collections:Electronic and Computer Engineering
Dept of Electronic and Electrical Engineering Theses

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