Please use this identifier to cite or link to this item:
http://bura.brunel.ac.uk/handle/2438/9885| Title: | Mulsemedia: State of the art, perspectives, and challenges |
| Authors: | Ghinea, G Timmerer, C Lin, W Gulliver, SR |
| Keywords: | Contour perception;Flow visualization;Mulsemedia;Multisensory;Perceptual theory;Visual cortex;Visualization |
| Issue Date: | 2014 |
| Publisher: | Association for Computing Machinery |
| Citation: | ACM Transactions on Multimedia Computing, Communications and Applications, 11, 2014 |
| Abstract: | Mulsemedia-multiple sensorial media-captures a wide variety of research efforts and applications. This article presents a historic perspective on mulsemedia work and reviews current developments in the area. These take place across the traditional multimedia spectrum-from virtual reality applications to computer games-as well as efforts in the arts, gastronomy, and therapy, to mention a few. We also describe standardization efforts, via the MPEG-V standard, and identify future developments and exciting challenges the community needs to overcome. |
| URI: | http://dl.acm.org/citation.cfm?doid=2675060.2617994 http://bura.brunel.ac.uk/handle/2438/9885 |
| DOI: | http://dx.doi.org/10.1145/2617994 |
| ISSN: | 1551-6865 |
| Appears in Collections: | Dept of Computer Science Research Papers |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Fulltext.pdf | 1.38 MB | Adobe PDF | View/Open |
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