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|Title:||Mobile money system design for illiterate users in rural Ethiopia|
|Keywords:||Color of money;Counting money;Interface for illiterate users;Mobile money systems|
|Publisher:||Springer International Publishing|
|Citation:||Design, User Experience, and Usability. User Experience Design for Everyday Life Applications and Services. Lecture Notes in Computer Science, 8519: 482 - 491, (2014)|
|Abstract:||Current mobile money systems provide users with hierarchical user interface and represent money as a positive rational numbers of the form 1, 3, 4.87.N. However, research indicates that rural communities that cannot read and write have a challenge entering such numbers in to mobile money system. Navigating through hierarchical text menu is also difficult to illiterate individuals. The present study uses concepts like memory placeholders, dragging & dropping; swiping, temporary holding space, and frequency counter and proposed a system that consists of three layers. The first layer denotes user interface and uses photos of currency notes, second layer is a placeholder memory that keep record of the frequency of currency bill, and the last layer keeps record of the total digital money in the system. We believe that the proposed system enables illiterate to identify currency notes while making payments and receiving payments, count digital money while making payments and or receiving payments during transaction.|
|Appears in Collections:||Dept of Computer Science Research Papers|
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