Browsing by Subject augmented reality

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Showing results 1 to 16 of 16
Issue DateTitleAuthor(s)
27-Jun-2021Adaptive Keyframe Selection for Light-Weighted SLAM Using RGB-D CamerasQin, Q; Meng, H; Yang, Y
5-Mar-2021Affectual Dramaturgy for Augmented Reality Immersive Heritage PerformanceDima, M; Maples, H
1-Jun-2024Beyond Rubik: The Embodiment–Presence–Interactivity Cube Applied to ExerciseBird, JM; Karageorghis, CI; Jones, L; Harris, DJ; Alharbi, M; Vine, SJ
7-Nov-2022A Design Framework for Smart Glass Augmented Reality Experiences in Heritage SitesDima, M
4-Apr-2024Dwells in museum: The restorative potential of augmented realityShen, J; Yin, M; Wang, W; Hua, M; Choi, Y; Garaj, V; Lam, B; Hyejin, K
14-Feb-2025Editorial: Machine Learning and Immersive Technologies for User-Centered Digital Healthcare InnovationColecchia, F; Giunchi, D; Qin, R; Ceccaldi, E; Wang, F
29-Sep-2021The Effects of Augmented Reality-supported Instruction in Tertiary-level Medical EducationChristopoulos, A; Kurczaba, J; Pellas, N; Macredie, R
25-Jul-2023Envisioning the future of virtual production in filmmaking: A remote co-design studyBodini, A; Manohar, A; Colecchia, F; Harrison, D; Garaj, V
25-Apr-2025Exclusion Rates among Disabled and Older Users of Virtual and Augmented RealityGalindo Esparza, RP; Dudley, JJ; Garaj, V; Kristensson, PO
12-Sep-2023Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverseDudley, J; Yin, L; Garaj, V; Kristensson, PO
2023Inclusive Immersion: Barriers to Enjoyment and Emerging Design Principles for More Accessible Virtual and Augmented RealityYin, L; Dudley, J; Garaj, V; Kristensson, PO
12-Dec-2023An Investigation into Augmented Reality’s Ability to Assist the Preconstruction Phase of Building ProjectsTran, D-H; Pham, D-T; Devi, M; Jin, R; Adamu, Z; Ebohon, OJ
2025The Keeper of Paintings at the National Gallery, London: Co-Designing an Immersive Experience in Art with and for ChildrenGaraj, V; Singer, C; Bennett, J; Yin, L; Choi, Y
1-Dec-2022Prototyping to elicit user requirements for product development: Using head-mounted augmented reality when designing interactive devicesKang, B; Crilly, N; Ning, W; Kristensson, PO
2025The Use of Mindfulness in the Metaverse: A Scoping ReviewSeymour, S; Seymour, L; Sharpe, BT; Nandy, M; Lodh, S; Banerjee, M
14-Sep-2022Using immersive technologies to facilitate location scouting in audiovisual media production: a user requirements study and proposed frameworkBodini, A; Colecchia, F; Manohar, A; Harrison, D; Garaj, V