Brunel University Research Archive(BURA) preserves and enables easy and open access to all
types of digital content. It showcases Brunel's research outputs.
Research contained within BURA is open access, although some publications may be subject
to publisher imposed embargoes. All awarded PhD theses are also archived on BURA.
Browsing by Author Fukaya, K
Showing results 1 to 7 of 7
Issue Date | Title | Author(s) |
5-Jul-2023 | A brief gamified immersive intervention to improve 11–14-year-olds’ cycling-related looking behaviour and situation awareness: A school-based pilot study | Bishop, DT; Daylamani-Zad, D; Dkaidek, TS; Fukaya, K; Broadbent, DP |
10-Apr-2025 | Can Immersive Training Complement On-Road Cycle Training for Children? Two Intervention Studies in Urban and Rural UK Communities | Bishop, D; Broadbent, D; Daylamani-Zad, D; Fukaya, K; Smith, BR |
9-May-2024 | Evaluation metrics for intelligent generation of graphical game assets: a systematic survey-based framework | Fukaya, K; Daylamani-Zad, D; Agius, H |
2025 | Heuristics for AI-driven Graphical Asset Generation Tools in Game Design and Development Pipelines: A User-Centred Approach | Fukaya, K; Daylamani-Zad, D; Agius, H |
18-Dec-2024 | Intelligent Generation of Graphical Game Assets: A Conceptual Framework and Systematic Review of the State of the Art | Fukaya, K; Daylamani-Zad, D; Agius, H |
2025 | Serious Games for Decision-Making and Team Tactics Training in Sports: A Conceptual Framework and Review of State-of-the-art | Alexander, N; Fukaya, K; Daylamani-Zad, D; Angelides, M |
2025 | User-Centered Artificial Intelligence for Game Design and Development with the GAGeTx framework: Graphical Asset Generation and Transformation | Fukaya, K; Daylamani-Zad, D; Agius, H |