Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/10818
Full metadata record
DC FieldValueLanguage
dc.contributor.advisorCosmas, J-
dc.contributor.advisorNilavalan, R-
dc.contributor.advisorHadjinicolaou, M-
dc.contributor.authorNikolaros, Ilias G-
dc.date.accessioned2015-05-11T13:41:52Z-
dc.date.available2015-05-11T13:41:52Z-
dc.date.issued2014-
dc.identifier.urihttps://bura.brunel.ac.uk/handle/2438/10818-
dc.descriptionThis thesis was submitted for the award of Doctor of Philosophy and was awarded by Brunel University London.en_US
dc.description.abstractIn next generation wireless networks such as 4G- LTE and WiMax, the demand for high data rates, the scarcity of wireless resources and the time varying channel conditions has led to the adoption of more sophisticated and robust techniques in PHY such as orthogonal frequency division multiplexing (OFDM) and the corresponding access technique known as orthogonal frequency division multiplexing access (OFDMA). Cross-layer schedulers have been developed in order to describe the procedure of resource allocation in OFDMA wireless networks. The resource allocation in OFDMA wireless networks has received great attention in research, by proposing many different ways for frequency diversity exploitation and system’s optimization. Many cross-layer proposals for dynamic resource allocation have been investigated in literature approaching the optimization problem from different viewpoints i.e. maximizing total data rate, minimizing total transmit power, satisfying minimum users’ requirements or providing fairness amongst users. The design of a cross-layer scheduler for OFDMA wireless networks is the topic of this research. The scheduler utilizes game theory in order to make decisions for subcarrier and power allocation to the users with the main concern being to maintain fairness as well as to maximize overall system’s performance. A very well known theorem in cooperative game theory, the Nash Bargaining Solution (NBS), is employed and solved in a close form way, resulting in a Pareto optimal solution. Two different cases are proposed. The first one is the symmetric NBS (S-NBS) where all users have the same weight and therefore all users have the same opportunity for resources and the second one, is the asymmetric NBS (A-NBS), where users have different weights, hence different priorities where the scheduler favours users with higher priorities at expense of lower priority users. As MAC layer is vital for cross-layer, the scheduler is combined with a queuing model based on Markov chain in order to describe more realistically the incoming procedure from the higher layers.en_US
dc.language.isoenen_US
dc.publisherBrunel University Londonen_US
dc.relation.urihttps://bura.brunel.ac.uk/bitstream/2438/10818/1/FulltextThesis.pdf-
dc.subjectCross-layer optimisationen_US
dc.subjectConvex optimisationen_US
dc.subjectDMMPP queueen_US
dc.subjectNash bargaining solutionen_US
dc.titleCross-layer design for OFDMA wireless networks with finite queue length based on game theoryen_US
dc.typeThesisen_US
Appears in Collections:Electronic and Computer Engineering
Dept of Electronic and Electrical Engineering Theses

Files in This Item:
File Description SizeFormat 
FulltextThesis.pdf3.02 MBAdobe PDFView/Open


Items in BURA are protected by copyright, with all rights reserved, unless otherwise indicated.