Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/1339
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dc.contributor.authorGobet, F-
dc.contributor.authorSimon, HA-
dc.coverage.spatial71en
dc.date.accessioned2007-11-24T12:16:35Z-
dc.date.available2007-11-24T12:16:35Z-
dc.date.issued1996-
dc.identifier.citationCognitive Psychology, 31(1): 1-40, Aug 1996en
dc.identifier.urihttp://bura.brunel.ac.uk/handle/2438/1339-
dc.description.abstractThis paper addresses empirically and theoretically a question derived from the chunking theory of memory (Chase & Simon, 1973): To what extent is skilled chess memory limited by the size of short-term memory (about 7 chunks)? This question is addressed first with an experiment where subjects, ranking from class A players to grandmasters, are asked to recall up to 5 positions presented during 5 seconds each. Results show a decline of percentage of recall with additional boards, but also show that expert players recall more pieces than is predicted by the chunking theory in its original form. A second experiment shows that longer latencies between the presentation of boards facilitate recall. In a third experiment, a Chessmaster gradually increases the number of boards he can reproduce with higher than 70% average accuracy to nine, replacing as many as 160 pieces correctly. To account for the results of these experiments, a revision of the Chase-Simon theory is proposed. It is suggested that chess players, like experts in other recall tasks, use long-term memory retrieval structures (Chase & Ericsson, 1982) or templates in addition to chunks in STM, to store information rapidly.en
dc.format.extent487144 bytes-
dc.format.mimetypeapplication/pdf-
dc.language.isoen-
dc.publisherElsevieren
dc.subjectChunking theoryen
dc.subjectTemplate theoryen
dc.subjectExpertiseen
dc.subjectChessen
dc.subjectShort-term memoryen
dc.subjectChunken
dc.subjectRecallen
dc.subjectMultiple boardsen
dc.subjectSingle subject designen
dc.subjectRetrieval structuresen
dc.subjectTemplateen
dc.subjectSimonen
dc.subjectChaseen
dc.subjectEricssonen
dc.subjectInterfering tasksen
dc.subjectLevel of processingen
dc.subjectCookeen
dc.subjectFreyen
dc.subjectAdesmanen
dc.subjectSchemaen
dc.subjectVariableen
dc.subjectSloten
dc.subjectHigh level descriptionen
dc.subjectMemoryen
dc.subjectEricssonen
dc.subjectKintschen
dc.subjectLong-term working memoryen
dc.titleTemplates in chess memory: A mechanism for recalling several boardsen
dc.typeResearch Paperen
dc.identifier.doihttp://dx.doi.org/10.1006/cogp.1996.0011-
Appears in Collections:Psychology
Dept of Life Sciences Research Papers

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