Please use this identifier to cite or link to this item:
http://bura.brunel.ac.uk/handle/2438/21112
Title: | Beyond virtual museums: adopting serious games and extended reality (xr) for user-centred cultural experiences |
Authors: | Doukianou, S Daylamani-Zad, D Paraskevopoulos, I |
Issue Date: | 8-Apr-2020 |
Publisher: | Springer |
Citation: | Springer Series on Cultural Computing, 2020, pp. 283 - 299 |
Abstract: | © 2020, Springer Nature Switzerland AG. Since museums, heritage sites and archives are important for the preservation of our cultural heritage; recently there has been an attempt to promote better absorption of cultural knowledge by involving the learners in the process. |
Description: | The final authenticated version is available online at https://doi.org/10.1007/978-3-030-37191-3_15 |
URI: | http://bura.brunel.ac.uk/handle/2438/21112 |
DOI: | http://dx.doi.org/10.1007/978-3-030-37191-3_15 |
ISBN: | 978-3-030-37190-6 978-3-030-37191-3 |
Appears in Collections: | Dept of Electronic and Electrical Engineering Embargoed Research Papers |
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FullText.pdf | 405.66 kB | Adobe PDF | View/Open |
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