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DC Field | Value | Language |
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dc.contributor.author | Dima, M | - |
dc.contributor.author | Daylamani-Zad, D | - |
dc.date.accessioned | 2024-07-31T15:40:43Z | - |
dc.date.available | 2024-07-31T15:40:43Z | - |
dc.date.issued | 2024-07-31 | - |
dc.identifier | ORCiD: Mariza Dima https://orcid.org/0000-0001-9182-2912 | - |
dc.identifier | ORCiD: Damon Daylamani-Zad https://orcid.org/0000-0001-7849-458X | - |
dc.identifier | raeic11e01 | - |
dc.identifier.citation | Dima, M. and Daylamani-Zad, D. (2024) 'Intelligent Immersion: The current landscape of AI tools in the Mixed Reality development pipeline for creative experiences', Revista de la Asociación Española de Investigación de la Comunicación, 11( Especial), raeic11e01, pp.1 - 23. doi: 10.24137/raeic.11.e.1. | en_US |
dc.identifier.uri | https://bura.brunel.ac.uk/handle/2438/29467 | - |
dc.description.abstract | Among the technologies that hold immense potential to revolutionize how we interact with information and digital content, Mixed Reality (MR) offers unique immersive experiences that seamlessly integrate virtual objects into the user's physical environment. This groundbreaking fusion of the physical and digital worlds has a complex development process which is a fertile ground for applications of Artificial Intelligence (AI). This article aims to provide a comprehensive overview of AI tools and their applications, in all stages of the development of MR experiences for the creative sector. It also discusses the challenges and opportunities of incorporating them in the development pipeline and offer some use guidelines as a compass to navigate this rapidly changing landscape. | en_US |
dc.description.sponsorship | Arts and Humanities Research Council (UK, AH/W005530/1) and National Endowment For the Humanities (US, HND-284975-22) | en_US |
dc.format.extent | 1 - 23 | - |
dc.format.medium | Electronic | - |
dc.publisher | Asociación Española de Investigación de la Comunicación | en_US |
dc.rights | Copyright © 2024The Author(s). Moral copyright is unwaivable, inalienable and non-transferable. The authors retain the economic copyright under the Creative-Commons Attribution Share Alike 3.0 (CC BY-SA 3.0 ES) license of Spain (https://creativecommons.org/licenses/by-sa/4.0/deed.es). | - |
dc.rights.uri | https://creativecommons.org/licenses/by-sa/4.0/legalcode.es | - |
dc.subject | artificial intelligence | en_US |
dc.subject | mixed reality | en_US |
dc.subject | deep learning | en_US |
dc.subject | tools | en_US |
dc.subject | machine learning | en_US |
dc.subject | creativity | en_US |
dc.subject | development pipeline | en_US |
dc.subject | experience design | en_US |
dc.title | Intelligent Immersion: The current landscape of AI tools in the Mixed Reality development pipeline for creative experiences | en_US |
dc.type | Article | en_US |
dc.date.dateAccepted | 2024-05-31 | - |
dc.identifier.doi | https://doi.org/10.24137/raeic.11.e.1 | - |
dc.relation.isPartOf | Revista de la Asociación Española de Investigación de la Comunicación | - |
pubs.publication-status | Published | - |
pubs.volume | 11 | - |
dc.identifier.eissn | 2341-2690 | - |
dc.rights.license | https://creativecommons.org/licenses/by-sa/4.0/deed.es | - |
dc.rights.holder | Authors | - |
Appears in Collections: | Design Dept of Arts and Humanities Research Papers Brunel Design School Research Papers |
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FullText.pdf | Copyright © 2024The Author(s). Moral copyright is unwaivable, inalienable and non-transferable. The authors retain the economic copyright under the Creative-Commons Attribution Share Alike 3.0 (CC BY-SA 3.0 ES) license of Spain (https://creativecommons.org/licenses/by-sa/4.0/deed.es). | 1.05 MB | Adobe PDF | View/Open |
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