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DC Field | Value | Language |
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dc.contributor.author | Zhou, M | - |
dc.contributor.author | Aburumman, N | - |
dc.coverage.spatial | Bournemouth, UK | - |
dc.date.accessioned | 2024-08-19T17:39:09Z | - |
dc.date.available | 2024-08-19T17:39:09Z | - |
dc.date.issued | 2024-07-24 | - |
dc.identifier | ORCiD: Nadine Aburumman https://orcid.org/0000-0003-4578-8738 | - |
dc.identifier.citation | Zhou, M. and Aburumman, N. (2024) 'Grasping Objects in Immersive Virtual Reality Environments: Challenges and Current Techniques', 2024 10th International Conference on Virtual Reality (ICVR), Bournemouth, UK, 24-26 July, pp. 1 - 8. | en_US |
dc.identifier.issn | 2331-9542 | - |
dc.identifier.uri | https://bura.brunel.ac.uk/handle/2438/29572 | - |
dc.description.abstract | In real-life, grasping is one of the fundamental and effective forms of interaction when manipulating objects. This holds true in the physical and virtual world; however, unlike the physical world, virtual reality (VR) is grasped in a complex formulation that includes graphics, physics, and perception. In virtual reality, the user’s immersion level depends on realistic haptic feedback and high-quality graphics, which are computationally demanding and hard to achieve in real-time. Current solutions fail to produce plausible visuals and haptic feedback when simulation grasping in VR with a variety of targeted object dynamics. In this paper, we review the existing techniques for grasping in VR and virtual environments and indicate the main challenges that grasping faces in the domains. We aim to explore and understand the complexity of handgrasping objects with different dynamics and inspire various ideas to improve and come up with potential solutions suitable for virtual reality applications. | en_US |
dc.format.medium | Print-Electronic | - |
dc.language.iso | en_US | en_US |
dc.publisher | Institute of Electrical and Electronics Engineers (IEEE) | en_US |
dc.rights | Copyright © 2024 Institute of Electrical and Electronics Engineers (IEEE). Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works (see: https://journals.ieeeauthorcenter.ieee.org/become-an-ieee-journal-author/publishing-ethics/guidelines-and-policies/post-publication-policies/). | - |
dc.rights.uri | https://journals.ieeeauthorcenter.ieee.org/become-an-ieee-journal-author/publishing-ethics/guidelines-and-policies/post-publication-policies/ | - |
dc.source | the 10th IEEE International Conference on Virtual Reality 2024 | - |
dc.source | the 10th IEEE International Conference on Virtual Reality 2024 | - |
dc.subject | virtual reality (VR) | en_US |
dc.subject | grasping | en_US |
dc.subject | haptic | en_US |
dc.subject | robotics | en_US |
dc.subject | human computer interaction (HCI) | en_US |
dc.subject | interaction techniques | en_US |
dc.title | Grasping Objects in Immersive Virtual Reality Environments: Challenges and Current Techniques | en_US |
dc.type | Conference Paper | en_US |
pubs.finish-date | 2024-07-26 | - |
pubs.finish-date | 2024-07-26 | - |
pubs.publication-status | Published | - |
pubs.start-date | 2024-07-24 | - |
pubs.start-date | 2024-07-24 | - |
dc.rights.holder | Institute of Electrical and Electronics Engineers (IEEE) | - |
Appears in Collections: | Dept of Computer Science Research Papers |
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FullText.pdf | Copyright © 2024 Institute of Electrical and Electronics Engineers (IEEE). Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works (see: https://journals.ieeeauthorcenter.ieee.org/become-an-ieee-journal-author/publishing-ethics/guidelines-and-policies/post-publication-policies/). | 2.55 MB | Adobe PDF | View/Open |
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