Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/5276
Title: Device and context influence on wireless infotainment access: A real world story
Authors: Serif, T
Ghinea, G
Keywords: Experimentation;Multimedia access;Ubiquitous computing
Issue Date: 2005
Publisher: CEPIS
Citation: European Journal for the Informatics Professional 6(5): 14-19, Oct 2005
Abstract: User considerations are paramount when it comes to take up of technologies, and even more so in the case of mobile devices, in which the success of a particular device often depends on its novelty appeal. However, relatively little work has been undertaken exploring how day-to-day tasks are affected when mediated by such access devices. This paper reports the results of an empirical study placed in a 'real-world' setting, in which participants undertook typical infotainment - combined information and entertainment access tasks on three different wireless-enabled mobile devices. These were a laptop, a Personal Digital Assistant and a Head Mounted Display device. Our results show that, with the exception of participants' level of self-consciousness when using such devices in public environments, the user wireless infotainment access experience is generally unaffected by device type. Location was shown, though, to be a significant factor when users engage in tasks such as listening to online music or navigation.
Description: Copyright @ 2005 CEPIS
URI: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.60.5670&rep=rep1&type=pdf
http://bura.brunel.ac.uk/handle/2438/5276
ISSN: 1684-5285
Appears in Collections:Computer Science
Dept of Computer Science Research Papers

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