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http://bura.brunel.ac.uk/handle/2438/5276| Title: | Device and context influence on wireless infotainment access: A real world story |
| Authors: | Serif, T Ghinea, G |
| Keywords: | Experimentation;Multimedia access;Ubiquitous computing |
| Issue Date: | 2005 |
| Publisher: | CEPIS |
| Citation: | European Journal for the Informatics Professional 6(5): 14-19, Oct 2005 |
| Abstract: | User considerations are paramount when it comes to take up of technologies, and even more so in the case of mobile devices, in which the success of a particular device often depends on its novelty appeal. However, relatively little work has been undertaken exploring how day-to-day tasks are affected when mediated by such access devices. This paper reports the results of an empirical study placed in a 'real-world' setting, in which participants undertook typical infotainment - combined information and entertainment access tasks on three different wireless-enabled mobile devices. These were a laptop, a Personal Digital Assistant and a Head Mounted Display device. Our results show that, with the exception of participants' level of self-consciousness when using such devices in public environments, the user wireless infotainment access experience is generally unaffected by device type. Location was shown, though, to be a significant factor when users engage in tasks such as listening to online music or navigation. |
| Description: | Copyright @ 2005 CEPIS |
| URI: | http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.60.5670&rep=rep1&type=pdf http://bura.brunel.ac.uk/handle/2438/5276 |
| ISSN: | 1684-5285 |
| Appears in Collections: | Computer Science Dept of Computer Science Research Papers |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Fulltext.pdf | 152.78 kB | Adobe PDF | View/Open |
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