Showing results 1 to 20 of 26
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Issue Date | Title | Author(s) |
27-Jun-2021 | Adaptive Keyframe Selection for Light-Weighted SLAM Using RGB-D Cameras | Qin, Q; Meng, H; Yang, Y |
23-Mar-2021 | The Application of Virtual Reality in Engineering Education | Soliman, M; Pesyridis, A; Daylamani-Zad, D; Gronfula, MG; Kourmpetis, M |
1-Jun-2024 | Beyond Rubik: The Embodiment–Presence–Interactivity Cube Applied to Exercise | Bird, JM; Karageorghis, CI; Jones, L; Harris, DJ; Alharbi, M; Vine, SJ |
5-Jul-2023 | A brief gamified immersive intervention to improve 11–14-year-olds’ cycling-related looking behaviour and situation awareness: A school-based pilot study | Bishop, DT; Daylamani-Zad, D; Dkaidek, TS; Fukaya, K; Broadbent, DP |
8-Dec-2021 | Content-rich and Expansive Virtual Environments Using Passive Props As World Anchors | Wheeler, SG; Hoermann, S; Lindeman, RW; Ghinea, G; Covaci, A |
8-Jun-2019 | Dynamic Size-Weight Changes After Object Lifting Reduce the Size-Weight Illusion | van Polanen, V; Davare, M |
8-Sep-2022 | Embedding Immersive Technologies into Product Design Education: Students' Awareness of Virtual Reality as a Tool to Support the Development of Design Solutions | AL Jahwari, L; Garaj, V; Harrison, D |
25-Jul-2023 | Envisioning the future of virtual production in filmmaking: A remote co-design study | Bodini, A; Manohar, A; Colecchia, F; Harrison, D; Garaj, V |
13-Sep-2023 | Exploring Language Pedagogy with Virtual Reality and Artificial Intelligence | Michael, B; Aburumman, N |
16-Jul-2024 | Exploring new realms or losing touch? Assessing public beliefs about tourism in the metaverse–a big-data approach | Mahmoud, AB; Fuxman, L; Asaad, Y; Solakis, K |
2018 | The feasibility, acceptability and preliminary efficacy of a low-cost, virtual-reality based, upper-limb stroke rehabilitation device: a mixed methods study | Warland, A; Paraskevopoulos, I; Tsekleves, E; Ryan, J; Nowicky, A; Griscti, J; Levings, H; Kilbride, C |
12-Sep-2023 | Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse | Dudley, J; Yin, L; Garaj, V; Kristensson, PO |
2023 | Inclusive Immersion: Barriers to Enjoyment and Emerging Design Principles for More Accessible Virtual and Augmented Reality | Yin, L; Dudley, J; Garaj, V; Kristensson, PO |
10-Oct-2020 | The influence of human factors on 360<sup>∘</sup> mulsemedia QoE | Saleme, EB; Covaci, A; Assres, G; Comsa, IS; Trestian, R; Santos, CAS; Ghinea, G |
30-Mar-2022 | Nonverbal Communication in Virtual Reality: Nodding as a Social Signal in Virtual Interactions | Aburumman, N; Gillies, M; Ward, JA; Hamilton, AFdeC |
20-May-2022 | Process and outcome-based evaluation between virtual really-driven and traditional construction safety training | Han, Y; Yang, J; Diao, Y; Jin, R; Guo, B; Adamu, Z |
20-Jan-2024 | Prop-oriented world rotation: enabling passive haptic feedback by aligning real and virtual objects in virtual reality | Wheeler, SG; Hoermann, S; Lindeman, RW; Ghinea, G; Covaci, A |
30-Apr-2024 | PublicVR: a virtual reality exposure therapy intervention for adults with speech anxiety | Spyridonis, F; Daylamani-Zad, D; Nightingale, J |
2019 | Ready exerciser one: examining the efficacy of immersive technologies in the exercise domain | Bird, Jonathan M. |
7-Jun-2022 | Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trial | Kilbride, C; Warland, A; Stewart, V; Aweid, B; Samiyappan, A; Ryan, J; Butcher, T; Athanasiou, D; Baker, K; Singla Buxarrais, G; Anokye, N; Pound, C; Gowing, F; Norris, M |