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|Title:||Using an Instant Visual and Text Based Feedback_Tool to Teach Path Finding Algorithms A Concept|
|Publisher:||International Conference on Software Engineering|
|Citation:||Arzoky, M. (2021) 'Using an Instant Visual and Text Based Feedback_Tool to Teach Path Finding Algorithms A Concept', SEENG 2021 Third International Workshop on Software Engineering Education for the Next Generation. Virtual, 24 May.|
|Abstract:||Methods of teaching path finding algorithms, based purely on programming, provide an additional challenge to stu- dents. Indeed many courses use graphs and other visualisations to aid students in grasping concepts quickly. Globally we are rapidly altering our teaching tools to suit the current blended or remote learning style due to the global COVID-19 pandemic. We propose a method that provides instant feedback showing how their programmed path finding algorithm works based upon games. The tool will provide feedback to the student about their code quality. Along with an element of gamification we aim to improve both initial understanding and further exploration into the algorithms taught. This tool aims to provide useful feedback to students in the absence of immediate laboratory support and gives students the flexibility to conduct laboratory worksheets outside of scheduled laboratory slots. Position: Software tools and teaching assistants heavily assist undergraduate students in learning how to program. In develop- ing enhanced software tools, we can provide immediate feedback to learners. Thus, allowing them to gain an initial understanding of the algorithm before facilitated sessions. This further enriches their experience and learning during contact hours with teaching assistants.|
|Description:||SEENG 2021 was held remotely as an integral component of the Joint Track on Software Engineering Education and Training (JSEET) at the 43rd IEEE/ACM International Conference on Software Engineering (ICSE).|
|Appears in Collections:||Dept of Computer Science Research Papers|
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