Please use this identifier to cite or link to this item: http://bura.brunel.ac.uk/handle/2438/28017
Title: Generative Tools for Graphical Assets: A Study on Game Designers' and Developers' Preferences
Authors: Fukaya, K
Daylamani-Zad, D
Agius, H
Keywords: Graphical game assets;Artificial Intelligence;PCG;User behaviour;User interface
Issue Date: 2025
Publisher: Taylor and Francis Group
Citation: Fukaya, K., Daylamani-Zad, D. and Agius, H. (2024) 'Heuristics for AI-driven Graphical Asset Generation Tools in Game Design and Development Pipelines: A User-Centred Approach', International Journal of Human-Computer Interaction, Vol. 0 (accepted), pp. 1 - 16.
URI: https://bura.brunel.ac.uk/handle/2438/28017
ISSN: 1044-7318
Other Identifiers: ORCiD: Damon Daylamani-Zad https://orcid.org/0000-0001-7849-458X
ORCiD: Harry Agius https://orcid.org/0000-0002-8818-2683
Appears in Collections:Brunel Design School Embargoed Research Papers

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