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http://bura.brunel.ac.uk/handle/2438/9012
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DC Field | Value | Language |
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dc.contributor.author | Crowe, N | - |
dc.date.accessioned | 2014-09-08T13:19:50Z | - |
dc.date.available | 2014-09-08T13:19:50Z | - |
dc.date.issued | 2011 | - |
dc.identifier.citation | International Journal of Adolescence and Youth, 16(2), 201 - 223, 2012 | en_US |
dc.identifier.issn | 2164-4527 | - |
dc.identifier.uri | http://www.tandfonline.com/doi/abs/10.1080/02673843.2011.9748055 | en |
dc.identifier.uri | http://bura.brunel.ac.uk/handle/2438/9012 | - |
dc.description | This article is available open access through the publisher’s website at the link below. Copyright @ 2011 A B Academic Publishers. | en_US |
dc.description.abstract | Digital technology has opened up a range of new on-line leisure spaces for young people. Despite their popularity, on-line games and Massive Multiplayer Online Role Playing Games in particular are still a comparatively under-researched area in the fields of both Education and more broadly Youth Studies. Drawing on a Five year ethnographic study, this paper considers the ways that young people use the virtual spaces offered by MMORPGs. This paper suggests that MMORPGs represent significant arenas within which young people act out a range of social narratives through gaming. It argues that MMORPG have become important fantasy spaces which offer young people possibilities to engage in what were formally material practices. Although this form of play is grounded in the everyday it also extends material practices and offers new and unique forms of symbolic experimentation, thus I argue that game-play narratives cannot be divorced from the everyday lives of their participants. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Taylor & Francis | en_US |
dc.subject | Gaming | en_US |
dc.subject | MMORPGs | en_US |
dc.subject | Young people | en_US |
dc.subject | Fantasy | en_US |
dc.subject | Social play | en_US |
dc.title | “It’s like my life but more, and better!” - Playing with the Cathaby Shark Girls: MMORPGs, young people and fantasy-based social play | en_US |
dc.type | Article | en_US |
dc.identifier.doi | http://dx.doi.org/10.1080/02673843.2011.9748055 | - |
pubs.organisational-data | /Brunel | - |
pubs.organisational-data | /Brunel/Brunel Staff by College/Department/Division | - |
pubs.organisational-data | /Brunel/Brunel Staff by College/Department/Division/College of Business, Arts and Social Sciences | - |
pubs.organisational-data | /Brunel/Brunel Staff by College/Department/Division/College of Business, Arts and Social Sciences/Dept of Education | - |
pubs.organisational-data | /Brunel/Brunel Staff by College/Department/Division/College of Business, Arts and Social Sciences/Dept of Education/Education | - |
Appears in Collections: | Education Dept of Education Research Papers |
Files in This Item:
File | Description | Size | Format | |
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Notice.pdf | 41.36 kB | Adobe PDF | View/Open |
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